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New Website: Under Construction

So I'm currently in the process of a total website overhaul, hence the lack of any recent updates. The new site will be a lot clearer and easier to navigate. Not to mention looking 'well swish'. Still reachable at all the present Docktor Bob contacts. More news soon!

V-Power Storyboards

Some storyboard work I did for an Occulus Rift experience of fuel through an engine. Link to the video HERE.

Zeus' Grasp Taser Gun

Quick project I decided to do for a game I'm modding. It also gave me the chance to have a play in Substance Painter, which is amazing.

The 'Zeus' Grasp' taser gun will stun enemies and slow them down briefly so that they might be captured. Limited effective range of around 6-12 feet.

Model: Maya
Textures: Substance Painter
Logo: Photoshop
Render: Marmoset

Bonus! Here's the concept I knocked up in Photoshop...

Animals, just because.

Because sometimes you just have to draw something nice. In other related news check out this band I'm in. Just because sometimes you just have to listen to something nice.


Saw Sigoeroeurnenry Weaver on John Ross the other night and there's talk of another Alien film that might happen. Which'll be goddamn fantastic unless they do a *insert 4th film in a trilogy that is still a trilogy in my brain* on it. But maybe they already got that out of the way with Resurrection (which I didn't mind that much). I used to have all the figures as a kid, one Alien had a head that had bull horns on it and a headbutting action, another had the ability to get blown to pieces. Queen alien had massive flapping wings. Awesome.

Anyway, this was drawn from mind off the back of that with no reference, so don't look too close..!

Medium: Digital, Photoshop

Old Bed for A Game

OK, just a work in progress. Exploring PBR workflow. New software. Trying to get some assets into a game. So here's a low res bed. It's seen some things, man. Like it's been through a few wars, maybe been left out in the rain in a ditch. Poor Old Bed.

Here's the wires and the UV mapped versions for people that like that sort of thing...

Model: Maya
Texturing/Render: Substance Painter